Tuesday 16 April 2013

Different Worlds

These are some screenshots from the game Different Worlds. It is a top down RPG that I am developing using my own java framework for Androids. This project was created from the ground up by me, it uses OpenGL ES for rendering 2D sprites.







Fossil Wars tech


















This is a tech footage from my game Fossil Wars that I am working on with some of my friends. This game uses the CEG framework which I build from the ground up using OpenGL and SDL. It has an obj and a dae model loader, it has a scenegraph for easier object management, it has a GUI system, it has a screen switching system, it has mesh batching for fast rendering, and it has basic collision shapes.

Kids Room Gameplay

 

This is the gameplay footage from Kids Room. This project was a part of my internship with Clearbridge Mobile. I was the lead programmer, the lead designer, and I also created all the 3d models in blender and textures in GIMP.

Gladiotron web build


This is the current web build for Gladiotron. This game is a part of my intership with Full Circle CS.
I am the lead programmer on this project and sometimes I do a bit of level design.



Here is the earlier 2D version of Gladiotron.